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Fixes Warrior Pulls continuously breaking after lunging a M56D/M2C user from front #5151

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merged 2 commits into from
Dec 7, 2023

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@fira fira commented Dec 6, 2023

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So that one took a lot of debugging...

To keep it as short as possible, when you lunge a M56D/M2C user from front as Warrior, they get stunned. The stun cancels their HMG interaction, causing them to step away. This means they leave the grab range, breaking it. Warrior code incorrectly re-sets pulledby, resulting in a mob "pulledby" one that doesn't pull it.

In practice once this happens, this means that the "incorrectly" pulled mob will reset any active grabs from the Warrior when it moves. Negating the use of lunges completely.

Changelog

🆑 Firartix, Birdtalon
fix: Fixed a logic error in Warrior code causing lunging some M2C/M56D users to semi-permanently brick lunge.
/:cl:

@github-actions github-actions bot added the Fix Fix one bug, make ten more label Dec 6, 2023
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Fixes #5103

@BeagleGaming1 BeagleGaming1 linked an issue Dec 6, 2023 that may be closed by this pull request
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@fira fira changed the title Fixes Warrior Pulls breaking in future when lunging a M56D/M2C user from front Fixes Warrior Pulls continuously breaking after lunging a M56D/M2C user from front Dec 6, 2023
@harryob harryob added this pull request to the merge queue Dec 7, 2023
Merged via the queue into cmss13-devs:master with commit f3388b3 Dec 7, 2023
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cm13-github added a commit that referenced this pull request Dec 7, 2023
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Warrior grab being dropped after lunge
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